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5 Reasons Golf is Hard

January 19, 2016 | By Greg D'Andrea | 8 Comments

Ever feel like you're at a disadvantage when playing golf? (photo by Chris Chirico)
Ever feel like you’re at a disadvantage when playing golf? Well, you might be onto something… (photo by Chris Chirico)

Look, I get it – golf is hard. But for many, winter represents a time to work on improving our games for the season ahead. And although we all have good intentions, we typically fall short of our goals.

We hit into a net or simulator; practice our chipping and putting; read books and articles to tweak our swings; buy new (and supposedly better) equipment; and maybe even take a lesson or two from the local pro. But how much of that really helps once we’re back out on the course? Well, if you’re like most golfers, it doesn’t help much.

But don’t fret, because there are good reasons why next season won’t be much different than this season…at least in terms of your score (see below). Keep in mind these 5 reasons are not intended to help your game as much as they are intended to help you put into perspective your relationship with the game.

  1. Golf requires a fair-amount of athletic ability. Contrary to what many non-golfers believe, the golf swing is actually a complex series of muscle movements that must be timed perfectly. This not only requires said muscles (both upper- and lower-body) to flex in an unrestricted manner, but also necessitates sharp hand-eye coordination. It’s fairly obvious (as with most sports) that many folks simply do not possess the strength and/or coordination needed to be truly good at the game.
  2. Golf requires a fair-amount of mental ability. As most new golfers realize fairly quickly, a good part of the game is mental. In fact, there’s probably nearly as many books dedicated to the mental-side of golf than those dedicated to swing mechanics. The one trait all great golfers have in common (more so than how perfect their swing is) is how cool they can be under pressure. It’s this unwavering calm that helps them sink a 6-foot putt when millions are on the line and millions are watching. We weekenders have trouble making a 6-foot putt when a few bucks are on the line and three people are watching.
  3. Golf requires a fair-amount of practice. Six hours a day – that’s how much time the average aspiring golfer practices to perfect their skills. And keep in mind, this is already after they’ve recognized they have the athletic and mental abilities necessary. How realistic is this for weekend golfers? It’s not realistic at all for me – I’m lucky to get out and play a few times a month, let alone find additional time to practice! And this leads us to…
  4. Golf requires a fair-amount of money. How much money have you spent on lessons, books, equipment and endless buckets of range balls over the years? Imagine quitting your job and doing the aforementioned for 6 hours a day – would you be able to afford it? I imagine many of us would not.
  5. Golf requires consistent results. So you have the athletic ability; the mental ability; and are able to fund and find the practice time. Let’s face it, you’re a good golfer – probably even scratch. But can you play well consistently? The best golfers (like those on tour vs. say, your club pro) have figured out how to put up consistent results day-in and day-out – week-in and week-out – year-in and year-out. I can’t figure out how to be consistent within the same hole! I hit a great drive and then flub my approach. I’ll chip it close, but then miss the 5-footer for par. It’s the story of my (and many others) life on the course. But you shouldn’t let this get you down because…

Even though this isn’t the most encouraging list for average golfers, that wasn’t the point. The point was to help you understand that this game – from the standpoint of the recreational player – isn’t supposed to be about playing well. It’s supposed to be about enjoyment – regardless of the final number on your scorecard.

The reality is it’s so easy to get frustrated with this game. But when you take a look at what it takes to really play this game well, one has to recognize the ridiculousness of getting frustrated at all.

For those aspiring golfers who have the talent and time, I say go for it – follow your dream because there are so very few great golfers out there. But for the rest of us, let’s appreciate this game for our reasons: Fun, sport, relaxation, camaraderie, exercise – recreation! Golf is a game, you should have fun playing it.

Filed Under: Stinky Golfer Paradise Tagged With: athletic ability, consistent, expensive, golf is hard, mental ability, practice

2015 Top 10 GolfStinks Posts

December 29, 2015 | By Greg D'Andrea | Leave a Comment

From left, Stinky Golfers Pete, Chris, Tom and Greg
From left, Stinky Golfers Pete, Chris, Tom and Greg

This past year wasn’t easy for the Golf Stinks crew as some personal matters kept us from blogging on a regular schedule. And though we wish we could have dedicated more time to writing about and playing golf, life has a way of shifting priorities around on you. Despite this, we still had enough great material to pull-together our annual top posts list (see below)!

The year ahead will bring more changes, but this should be a good thing: In January, we’re looking to launch a new site design that will be better formatted for reading our most recent posts and engaging with our team. In addition, we’ll be unveiling a new logo that we hope our fellow stinky golfers will identify with! These enhancements will all help support our long-standing ethos that golf is a game and you should have fun playing it.

Looking forward to a great 2016!
-The GolfStinks Team

Number 1

Golfing Nude – We’re always looking for interesting golf-related nuggets and back in March 2015, Stinky Golfer Pete pondered what it would be like to walk the fairways on a warm sunny afternoon in his birthday suit. Specifically, at a nudist golf club in France that really exists…

Number 2

3 Reasons Recreational Golfers Need Their Own Rulebook – In September, Stinky Golfer Greg stirred-up controversy after providing his reasons why most golfers shouldn’t be held to the same rules as the pros.

Number 3

5 Reasons They Think Golf is Stupid – In this post from March, we identify the top reasons some folks just don’t like golf.

Number 4

3 Reasons You Stink at Golf – In May, we outlined the 3 main reasons people don’t play well, and they may not be what you’d think…

Number 5

Five Ways to Have More Fun on the Golf Course – The GolfStinks crew is always looking for folks to have more fun out on the course. And in August, Stinky Golfer Chris provided 5 ways to do just that!

Number 6

Signs of Golf – One social media channel we’re proud of here at GolfStinks is our Pinterest page. We love sharing great golf-related photos and in this post from March, we highlight our Pinterest board that features the most outlandish golf course signs ever!

Golf Hole From Hell
Airways Golf Course (photo by Greg D’Andrea)

Number 7

Would You Play a 12-Hole Golf Course? – Back in August, Stinky Golfer Greg opened a can of worms when he wondered if it would help golf if there were only 12 holes instead of 18 (you’d be amazed at who agrees with him)!

Number 8

Are Tee-Time Sites Killing Golf Courses? – In this poll from January, we highlighted concerns many in the industry have with online tee-time booking sites. Do they help or hurt golf? The results are in – see what you had to say…

Number 9

Golfing with a Liar – In this post from early in the year, Stinky Golfer Greg was baffled as to why some people feel the need to lie about their score.

smiling golfer
Is your golf buddy lying about his score? (photo by Greg D’Andrea)

Number 10

4 Things Golf Hacks Take for Granted – Stinky Golfer Pete kicked-off 2015 with this post of simple reminders for every golfer.

Filed Under: Stinky Golfer Paradise Tagged With: top posts

The Perfect “Non-Golf” Gift for Golfers

December 15, 2015 | By Greg D'Andrea | 1 Comment

shareimg1

With the gift-giving season upon us, I thought I’d post about something you could give to that golfer in your life. The one caveat? It has nothing (specifically) to do with golf.

We golfers tend to enjoy the finer things in life. Perhaps a mid-round cigar or 19th-hole libation to complement our stroll around the landscaped forest we play this great game in.

And while some of us golfers prefer our libation be something rather hoppy, there are just as many who enjoy a good spirit every now and again – especially this time of year. But to really become a connoisseur of fine spirits, you have to taste a lot of liquor. And, let’s face it, that can get rather expensive.

To that end, we here at GolfStinks would like to introduce you to Flaviar – a company that’s committed to helping you find your favorite libation without wasting your hard-earned money in the process.

The idea behind Flaviar is brilliant: To provide sample boxes of spirits on a monthly basis, curated specifically for you. This works great for folks like me, who are interested in exploring what’s out there without having to spend $50 or more on a bottle they may or may not be particularly fond of. Not to mention, once you find the spirit you love, you can order the full-size bottle directly from Flaviar.

But spirit tasting is all about sharing, and this is where Flaviar excels. I recently received a sample box of 5 different Scotch whiskeys from Flaviar. Packed neatly in a small box and complete with tasting instructions and history/flavor profiles for each spirit, I promptly invited my golfing buddies together for Monday Night Football…and a little Scotch.

GolfStinks' Flaviar tasting box - Scotch and the Islands
GolfStinks’ Flaviar tasting box – Scotch and the Islands

During the pregame, we opened our Flaviar sample pack and read through the tasting instructions – organized glassware, arranged our snacks and learned the proper order of tasting: Appearance; Smell; Taste; and Finish.

Once the game got underway, we opened the first sample and the fun began. What was happening on the gridiron soon became secondary to what we were learning about each Scotch in the tasting box.

We took our time, really tried to consider the smells and tastes of each particular brand and took time to cleanse our palates (with water and snacks) in between. In fact, it took most of the game (2+ hours) for us to go through and evaluate all 5 samples…and we had a blast doing so!

Afterwards, we all agreed we’d do this again in a heartbeat. Plus, we each were looking forward to other Flaviar sample boxes like rum, tequila, cognac and bourbon.

We could totally see how receiving one of these sample boxes monthly would not only help you build your home bar, but also provide an excuse to get your friends together – especially during the winter when you don’t see each other on the golf course!

So this year, instead of telling you about new clubs or golf shoes you can gift to that golfer in your life, maybe instead, gift a sample box of fine spirits for 2- or 6-months (or more). As they say on the Flaviar website: Santa brings toys; We bring whiskey.

Happy Holidays Stinky Golfers!

Filed Under: Reviews Tagged With: 19th hole, drinking on the golf course, flaviar

POLL: Are Golfers Unfriendly?

November 19, 2015 | By Greg D'Andrea | 7 Comments

Are unfriendly people commonplace in golf? (photo by Greg D’Andrea)

If you think about it, golfer interaction on the course can be a bit curt…and it all starts pretty much as soon as you take your clubs out of the trunk.

It might not always be exactly like this, but…

The first whiff of unfriendliness is usually in the parking lot as you’re walking to the pro-shop. You’ll see a fellow golfer walking back to his car – typically muttering to himself about a triple bogie he took on 16. You’ll pass like ships in the night – nary a glance, let alone a word spoken towards each other. Ah, but that’s just a taste of what’s to come…

The unpleasantness continues once at the register to pay your greens fees. The Pro-Shop Punks behind the counter will inevitably mumble something about your tee-time (in some cases scold you if it’s less than 10 minutes prior to said time), take your hard-earned money without even a smile and promptly send you out to the starter.

Now on your way to the starter, even more uncomfortableness can ensue. First, you might be worried the starter will continue to lambaste you for being only 7 minutes early for your tee-time. But more importantly, you’re worried if they’ll pair you up with someone.

That’s right, I said it and you know it’s true. We golfers never want to get paired up with anyone – especially that single who gets added to your twosome or threesome. It just kills the camaraderie between you. Plus, the last thing we want is to spend the next 4 (or 5) hours embarrassing ourselves in front of total strangers. Yes, getting paired up with strangers adds a whole new meaning to first-tee jitters.

But this is nothing compared to the cast of characters you have to deal with once out on the course: The swing advice giver; the rulebook thumper; the backswing talker; the guy who can’t enjoy golf unless he’s drinking a beer on every hole. And let’s not forget about that arrogant SOB who claims he always shoots in the 70s but takes a double or triple on every hole.

Now don’t get me wrong, I’m not saying golf isn’t worth putting up with all of this stuff. I’ve been putting up with it for more than 25 years and I still love this game.

And I’m also not saying every pro-shop employee is a punk, or every starter is to be feared, nor every playing partner an ass. But there sure does seem to be a lot of jerks out there. Maybe it’s just a byproduct of the game itself or maybe golf just attracts less-than-friendly folks in general. Heck, maybe I’m among them!

And that brings me to today’s poll. Do you think the golfing community has a higher percentage of rude folks than in general life? Take the poll and feel free to elaborate in the comments…

In General, Golfers Are An Unfriendly Bunch

View Results

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Filed Under: Golf Life Tagged With: etiquette, poll, pro-shop punk, swing advice

Golf Rules for the Rest of Us

October 7, 2015 | By Greg D'Andrea | 5 Comments

Would you play by the USRGA rulebook?
Would you golf by the USRGA rulebook?

Last month, I wrote about the 3 Reasons Recreational Golfers Need Their Own Rulebook. In summary of that post, a rulebook specifically geared towards the average golfer would help attract new players to the game; alleviate slow play; and wouldn’t be focused on ranking the best golfers in the world (which is one of the USGA’s primary missions).

Since the USGA seems reluctant to create separate rules for recreational players (which might be for the best), I scoured the web to see if such rules existed elsewhere. Much to my delight, I ran across the United States Recreational Golf Association (USRGA).

Now in full transparency, I ended up reaching out to the leaders of the USRGA and they have since added the GolfStinks logo to its “friends of the USRGA” section of their website. But regardless of that, I endorse this organization simply because it provides exactly what recreational golfers need: A simpler set of rules that also work with a handicap system.

So what are these simpler USRGA rules? Well, to start with, there are 13 in total (in addition to a brief section on etiquette):

1. The Game of Golf consists of hitting a ball with a club around a golf course. The ball should be struck with a club, not pushed, scraped, lifted, thrown or spooned. A “round” consists of any number of consecutive holes on a golf course.  Each time a player strikes the ball it is called a “stroke.”  The sum of all strokes in a round equals the golfer’s score. A hole starts with a stroke from the teeing ground and ends on the green when the ball is holed.

2. The Rules of Play are to be agreed upon in advance by the players before teeing off on the first hole. The highest authority for settling disputes is the foursome or player’s group. They may ultimately decide what is right under all circumstances.  Players may agree to add, waive or amend any Rule.  If there is a dispute not covered by the Rules, then the golfers in the group will determine how to resolve the dispute; the decision should be made in accordance with what is fair. The players may appoint a ruling committee for the purpose of settling issues during group or tournament play.  Advice may be sought or offered during the course of play but responding to a request is at the discretion of the golfers in the group.

3. Medal play consists of a round of consecutive holes when all strokes are counted. In Medal play the player must count every shot in a round and may not “pick up” after a shot.  In Stroke play all members of the group are “fellow players.”  A “side” is a player or two or more players who are partners.  In match play the member/s of the opposing side is/are an “opponent.”  Match play consists of a game when the players play each hole individually or with a partner against another individual or an individual and his partner.  A Match can be played for any consecutive number of holes until a winner is established.  A match can also be played as a Nassau when the match is divided into a first nine, second nine and an overall match.  Each hole has a winner/loser or a tie score.  Players may pick up after their ball no longer counts on a particular hole.  Rules for Match and Medal play are the same regarding penalties. In case of a tie it is suggested that additional holes should be played until a winner is determined. The player’s may play in any order they choose.  In competitions, the player/side with the lowest score on the previous hole tees first.  There is no penalty for playing out of turn.

4. Any commercially available balls and clubs that are solely powered by the golfer’s swing are deemed acceptable for play. A player is allowed to carry a maximum of 20 clubs. Penalty for exceeding the limit is one stroke.  Clubs may not be altered during the course of play but broken or damaged clubs may be replaced at any time during the round. A player claiming a handicap or average score for a given golf format should play with the equipment used to establish the handicap for that golf format.

5. It is allowable for a player to switch balls at any time during a round; this includes switching the brand, model and number of the ball.  The ball may be lifted, cleaned and placed without penalty at any time.

6. If the wrong ball is played the shot/s should be replayed from their original position/s.  There is no penalty for hitting the wrong ball.

7. If a ball is lost a player has two (2) minutes to find it.  The penalty for spending more than two (2) minutes searching for a ball is one stroke. The penalty for spending additional time beyond four minutes is one additional stroke

8. If the ball is in a “non-standard” condition for the location, it is acceptable to improve the position or lie of the ball one club length except on the putting green.  Such “non-standard” conditions include divots, bare or uneven turf, temporary water, cart paths, sprinkler heads or hoses and unraked sand in a hazard.  The ball may be lifted and placed one club length but not closer to the hole. When improving a player’s lie, the new lie should not be moved from the rough to the fairway, from the fringe to the green or out of a bunker to the rough or fairway.

9. The flagstick does not need to be removed unless it is requested by the player who is chipping or putting.  If a ball hits the flagstick and it is not holed there is no penalty. If the ball comes to rest against the flagstick it is considered holed.

10. A ball in motion should not be deliberately deflected or stopped by the other golfers in the group or their equipment.  Penalty for violation is one stroke.  A ball on the putting green that may assist or interfere with a shot should be marked and lifted.

11. If a ball comes to rest out of bounds, in a water hazard or lateral hazard, the ball should be placed as near as possible to where it went out of bounds or entered the hazard and not closer to the hole.  The golfer also has the option to replay the shot or use a designated “drop area”.  The penalty is one stroke.

12. Movable objects may be moved if they interfere with a swing or the player’s line of sight.  A player is entitled to move the object without penalty. A player is entitled to move the ball one club length to get relief from immovable unnatural objects (telephone poles, fences, drain pipes, maintenance equipment, etc.) with no penalty.

13. A golfer may deem his ball unplayable and may place the ball near where the ball is deemed unplayable.  If it is unplayable in a bunker it must be dropped in the bunker.  If ball is in hazard it must be dropped in the hazard. Penalty is one shot.

If you took the time to read the above, then you would have recognized these rules are pretty much they way most of us play anyway (but differ quite a bit from the USGA rules). For example – rule #5: We weekend golfers don’t worry about playing the same brand of ball during a round – heck, we often find a ball mid-hole and switch to that one instead! And it shouldn’t be illegal to do so. Rule #6: Accidentally hit the wrong ball? No worries – just apologize and re-hit the correct one. Rule #8: Roll-over sanctioned and lift, clean and place approved! How ridiculous that we must play our muddy ball from a divot! Of course most of us roll-over (and clean) – it only makes sense.

Plus, some of the USRGA rules address slow play: We recreational golfers spend far too much time looking for a lost ball. Rule #7 specifies 2 minutes only (as opposed to 5 minutes under the USGA rulebook). And #9: Why do we have to go through the “tending the flag” ritual on every green? Heck, why do we even need to waste time walking over to remove said flag? Well under the USRGA, now we don’t have to. And of course, rule #11 does away with that obnoxious “walk back to the tee to re-hit a ball that is lost/OB” rule.

For the majority of golfers out there, the aforementioned rules should be leaps and bounds better than the current USGA rulebook. They are not only more easily digestible, but are bound to keep recreational players happier out on the course…without sacrificing the integrity of the game (which is important and why other alternate rulebooks have failed).

But what about those golfers who keep a handicap for tournament play? Well, the USRGA has them covered. Along with your free membership to the USRGA, you also gain access to the USRGA handicap system, where you can enter your scores much like you would elsewhere.

Interestingly (but not surprisingly), this handicap system, when coupled with rule #4 above, allows golfers to play (and keep a handicap with) non-USGA-conforming golf equipment, like the Polara golf ball/clubs, which we’ve posted (both the pros and cons) about before. I say “not surprisingly” because it should be noted that one of the co-founders of the USRGA is also the chief executive at Polara. But regardless of that convenient overlap, this is another way the USRGA provides recreational golfers with flexibility: If you want your handicap to reflect your skill level with a self-correcting ball, that’s no problem – just make sure you play in the tournament with said self-correcting ball (or your handicap will prove you a liar).

Overall, I would fully embrace the USRGA – it lets recreational golfers be, well…recreational golfers. And it puts into writing many of the things we do anyway out on the course (and this fact shouldn’t be dismissed so easily – people don’t want to be rule breakers – in general, they want to follow all the rules of whatever it is they are engaging in). Thus, having a separate set of rules for recreational players is exactly what golf needs to help welcome new players and retain veteran players alike.

That all being said, it would be truly nice to see the golf industry (from teachers to courses to even the USGA and other leading golf organizations) recognize a separate set of rules for the recreational player. And so far, the USRGA seems to be the most logical choice.

Filed Under: Golf Life Tagged With: #growgolf, golf rules, polara, rules of golf, usage, usrga

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